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Team Lead Software Engineer

Minsk, Belarus
Engineering & Programming
Area

Wargaming is looking for a Team Lead Software Engineer to take charge of our Premium Shop Team in the Platform Department dedicated to providing a seamless and enjoyable experience to our players, while decreasing development costs and removing the hurdles to publishing new titles.

The Platform team seeks to accomplish this by creating a common set of scalable, data-centric services and tools. Once implemented across Wargaming, developers will be able to release new products and major features in weeks rather than months. Publishing teams will have access to a greater level of account management and monetization options including player-customized, rule-based advanced commerce. The services developed by our Platform Team enable the global distribution and operation of all Wargaming studios and connect us to our 200m+ audience.

The Premium Shop Team is responsible for a wide range of tools for monetization of every Wargaming game. It includes a storefront for selling in-game assets, a package management system, an orders system for revenue tracking, and a built-in offers system.

What will you do?

  • Take the lead in implementing the best practices in development process, creation of code, service templates, libraries, interfaces, etc.

  • Lead the team, being the entry point for internal clients and overseeing the ensuing direct interaction between them and the team members

  • Control the delivery of team tasks to production ON TIME while meeting the quality requirements

  • Maintain code quality standards, merge work plans for multiple services into a single one with priorities, provide work time estimates and run the pre-production

  • Set team goals and develop the team in line with the platform strategy

  • Conduct quarterly and annual performance reviews, accompanied by an Engineering Manager

  • Maintain a roadmap of service improvement and adhere to it

What are we looking for?

  • 5+ years of experience as a server-side software engineer in a Unix environment using at least 2 programming languages

  • 2+ years of experience building highly scalable, distributed systems

  • Experience making key decisions over several projects in the areas of development/testing workflow, technology stack, etc.

  • Experience with a modern general-purpose language (Python, Ruby, Golang, Perl, Erlang, Java, Scala, JavaScript, C, C++, C#, etc.)

  • Strong unit testing and debugging skills

  • Knowledge of test methodologies and approaches

  • Hands-on experience in maintaining a production system

  • Experience tech-leading a team

  • Pro-active and communicative

What additional skills will help you stand out?

  • Experience in shell scripting and system administration of a Unix system

  • Technology-agnostic approach to engineering

  • Experience with Python/Java/Scala/Erlang/JavaScript/Elixir/Golang

  • Experience working in cloud environments

  • Understanding of SQL, NoSQL, column-oriented, object, BLOB and other databases and storage solutions

  • Experience with messaging and/or streaming systems, cloud computing and/or micro-service architectures

  • Upper-Intermediate or higher level of English

About Wargaming:

Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Delivering legendary games since 1998, Wargaming has grown to become one of the leaders in the free-to-play MMO gaming industry with 4500+ employees and more than 20 offices globally. Over 200 million players enjoy Wargaming’s titles across all major gaming platforms, including the massively popular World of Tanks and World of Warships.

Working in our company means always having interesting challenges and gaining valuable experience while working with top-class experts.

Take your place among our passionate and experienced team and bring out the best in yourself at Wargaming!

 

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