Wargaming Public Company, Ltd is an award-winning online game developer and publisher, and one of the leaders in the free-to-play MMO market. The company's history is one of a unique and positive transformation. Wargaming was established in 1998 as a game development studio focused primarily on military games. Over the next ten years, the company shipped a number of hardcore RTS and TBS projects, including the highly acclaimed Massive Assault series. The year 2010 marked the true turning point for Wargaming. The company had transformed itself from a developer of military real-time strategies into one centered around massively multiplayer online games. Military action World of Tanks took the MMO genre by storm, offering a combination of simple controls, a unique setting and deep tactical and strategic gameplay. The release of World of Tanks also marked Wargaming's transition into a fully independent publisher, followed by the announcement of two new free-to-play projects—the flight combat MMO action World of Warplanes and the naval MMO game World of Warships.
In early 2013, the company acquired the Day 1 Studios console game maker and the renowned PC developer Gas Powered Games. Having strengthened its development muscle, Wargaming revealed several brand expansions, including the mobile MMO action game World of Tanks Blitz, the collectible card game World of Tanks: Generals, and World of Tanks: Xbox 360 Edition.
Commencing with the Wargaming.net Service announcement at E3 in 2012, the company has been strategically developing a battle-centric gaming universe that will gather its projects and services under a single portal—www.wargaming.net.
Wargaming has devised and introduced the innovatory free-to-win business model and acts as a vocal proponent of fair and balanced monetization for MMO games.
Refocusing from RTS titles to MMO games, as well as making considerable improvements in the scale and quality of its projects and services, allowed Wargaming to grow into an internationally operating company with over 3,400 employees and 16 offices across the globe.
We deliver legendary online games. Globally. With passion.
We Deliver — At Wargaming, we aspire to provide each individual player with the best experience possible and strive for excellence in generating intense and action-filled global online battles for gamers.
Legendary — Through our long history of developing strategy-based games, we have applied our vast knowledge to launch the highly successful World of Tanks, attracting over 85 million users worldwide, the flight combat World of Warplanes, the console World of Tanks: Xbox 360 Edition, and the mobile action World of Tanks Blitz, all while defining an innovatory business model.
Online Games — We are committed to delivering high quality, strategic games. Our free-to-win business model allows consumers to directly download the game while we continuously improve and enhance our titles with new features added through regular updates.
Globally — We are always looking for new ways to expand and support our global online gaming community. As an international business with 16 offices around the world, our diversity brings new perspectives into each of our games and inspires innovation, as well as the ability to identify new market opportunities.
With Passion — As a company founded by history and strategy game enthusiasts, our passion for furthering the preservation of military history and delivering the highest quality entertainment experience to our players keeps us focused and driven today.
Wargaming has offices all around the globe. As one of the fastest growing game developers and publishers, we are looking for strong specialists with a passion for games to join our team of dedicated professionals.
With three titles evolving into a single MMO series and a new gaming service, we’ve gathered lots of content we want to share with you. Videos, renders, artworks and other materials are featured in our press kits, which you can reach here.
Kislyi and his college friends develop amateur project Iron Age. The turn-based strategy game influenced by Risk and Civilization allows players to forge secret alliances and command individual units to conquer territories on a hexagonal grid.
Wargaming is founded. Inspired by a visit to the United States where he was introduced to tabletop miniatures ruleset, De Bellis Antiquitatis, Victor Kislyi sets out to create a version of the game for PC.
DBA Online—digital version of a miniature tabletop ruleset De Bellis Antiquitatis—goes live.
The Company employs a dozen artists.
Wargaming ships Massive Assault series—a franchise of turn-based strategy games with a futuristic setting.
Massive Assault launches.
Wargaming team is now 30 people strong.
Massive Assault Network add-on is released.
Massive Assault: Phantom Renaissance enhances the sci-fi game’s environment with new mission scenarios and battle units.
The sequel to the Massive Assault Network add-on overhauls the ratings system, allowing users to play multiple games simultaneously against live opponents of any skill level.
Wargaming ships Galactic Assault: Prisoner of Power—the final title in the Massive Assault series.
With the acquisition of Arise, the Minsk-based development studio, Wargaming strengthens its position in the CIS games market and changes focus from turn-based strategy games to the real-time strategy genre.
Wargaming reveals Operation “Bagration”—a computer game reenactment of the Strategic Offensive Operation of the same name. The project marks the company’s first steps in the RTS genre and is named the Best Strategy Game of the Year in 2008.
Wargaming receives Best Developer Award from media at the Russian Game Developers Conference.
Order of War, the company's second WWII-based RTS project, kicks off. Published by Square Enix, the game is the result of the efforts of more than 90 people.
Wargaming releases Order of War: Challenge, a stand-alone add-on to Order of War and the company's first self-published project.
World of Tanks is announced.
Still in Open beta, World of Tanks receives the Best MMO award at the Russian Game Developers Conference. Wargaming receives the Best Developer award for a second year in a row.
World of Tanks goes live in Russia.
Over 200 people now work at Wargaming.
World of Tanks sets a new Guinness World Record with 91,311 players battling simultaneously on one MMO server.
World of Tanks is released in Europe and North America.
Wargaming receives three awards from the Russian Game Developers Conference. World of Tanks wins in the Best Game category and receives the People's Choice Award. Wargaming wins the Industry Award.
At the E3 Expo in Los Angeles, CA, USA Wargaming announces World of Warplanes, developed by the company’s new strategic partner Persha Studia.
The Minsk-based mobile games developer, DAVA Consulting, joins Wargaming.
The company’s US division—Wargaming America—is opened.
At gamescom 2011, Wargaming announces its third military MMO project—the naval combat game World of Warships, made within Lesta Studio, the company’s strategic partner.
World of Tanks Assistant—the info-app on the highly acclaimed World of Tanks—is now available in Russia.
Wargaming employs 360 people.
World of Warplanes receives the Best Online Game award at the Russian Game Developers Conference. Wargaming is named Best Publisher, and receives the Industry Award for the second year in a row.
Wargaming.net Service is announced at the E3 Expo in Los Angeles, CA.
Wargaming unveils its first browser-based MMO game—World of Tanks: Generals.
The acquisition of the middleware developer BigWorld Pty Ltd. marks the company’s expansion to Australia.
World of Tanks wins the gaming industry’s prestigious Golden Joystick Award in the Best MMO category.
World of Tanks now exceeds 45 million registered users worldwide.
Wargaming welcomes Day 1 Studios team and opens Wargaming West.
Chris Taylor and Gas Powered Games join Wargaming. The studio is now known as Wargaming Seattle.
Wargaming.net League is announced.
World of Tanks Blitz, the MMO action game for smartphones and tablets, is announced at Game Developers Conference in San Francisco, CA, USA.
Wargaming continues global expansion with the opening of the office in Tokyo, Japan.
The company presents its novel monetization system—free-to-win—revolutionizing the perception of free-to-play games.
World of Tanks: Xbox 360 Edition is announced at the E3 Expo in Los Angeles, CA.
The company takes ownership of Total Annihilation and Master of Orion IPs at the Atari auction.
Wargaming celebrates 15 years in game development.
The company employs over 2,000 specialists worldwide, delivering quality gaming experiences and services to more than 70 million users across the globe.
World of Tanks is named “Best Online Game” at Golden Joystick Awards 2013.
World of Warplanes goes live with over 4.5 players worldwide.
World of Tanks scores 80 million registrations.
The company unites over 2,800 specialists.
World of Tanks sets a new record with a total of over 1,114,000 gamers playing concurrently on the Russian cluster on January 19, 2014.
World of Tanks: Xbox 360 Edition goes live globally.
World of Tanks gets D.I.C.E. 2014 Awards in the “Best Online Game” category.
Wargaming launches the first issue of “Let’s Battle” digital magazine.
World of Tanks Blitz enters into Closed Beta testing, having amassed over 150,000 applications in less than a week.
The company unites over 3,000 specialists.
14 teams from around the globe to battle for World of Tanks supremacy at Wargaming.net League Grand Finals in Warsaw, Poland.
World of Tanks Blitz goes live for soft launch in Nordic region. The game receives an average score of 4.5 on the App Store and climbs to Top 3 Overall in the region.
World of Tanks Blitz launches exclusively on iOS. The game is available for free download on App Store.
Wargaming Developer Contest starts in CIS, inviting third-party developers to compete for $80,000 in prize money.