Tools Developer (C++, Unreal Engine)

Minsk, Belarus
Engineering & Programming

The Minsk studio of Wargaming Mobile, the team responsible for World of Tanks Blitz development and operations, seeks a С++ Developer. Together with a squad of experts, you will design and develop a new game prototype using Unreal Engine.

What will you do?

  • Create automation tools for importing/exporting/editing assets for Unreal 

  • Develop new game prototypes

What are we looking for?

  • 3+ years of C++ development

  • Understanding of OOP principles and design patterns

  • Experience with version control systems (Git, SVN, Perforce)

  • Upper intermediate English

What additional skills will help you stand out?

  • Experience with Unreal Engine 4 or Unity

  • Experience with Protobuff

  • Understanding of automation

  • Experience with Continuous Integration systems (TeamCity/Jenkins/Bamboo)

  • Code-review practices 

  • Experience with statics code analyzers (PVS-studio, CppCheck etc.)

Additional info

This role is located in Minsk, Belarus. We’re interested in talented people from across the globe and provide full support in terms of relocation and adapting to a new city. Wargaming is a grand international team reaching beyond boundaries. Learn more details about our relocation program at gotominsk.wargaming.com.

About Wargaming Mobile 

Wargaming Mobile is a division of Wargaming focused on mobile game development and publishing. The unit functions as a proving ground for innovative and outstanding mobile projects, which include both internally developed games and those created by external studios

Wargaming Mobile’s mission is to bring new and innovative, quality gaming experiences to mobile devices that millions of players can enjoy. Currently, Wargaming Mobile’s portfolio includes World of Tanks Blitz and World of Warships Blitz. 

Please see Wargaming Candidate Privacy Policy for details on how Wargaming uses your personal data.