Game Balance Designer (New Product)
Wargaming Mobile Studio, responsible for World of Tanks Blitz development and operations, is looking for a Game Balance Designer to work on an exciting new multiplayer hero shooter with a third-person view targeting worldwide mobile audience.
Our game is built on a game as a service model, to deliver content to our community for years to come and use some elements of MOBA gameplay.
Working on hero balance, you will design and develop a brand-new gaming experience together with an awesome multicultural team, combining experienced western design leadership, World of Tanks Blitz veterans, and top-class talents from around the globe.
We are happy to consider candidates worldwide. We are quite flexible with regard to different locations: the core team is based in Minsk, part of the team works from Moscow, Berlin, Vilnius and some other cities. Yes, you can join our distributed team remotely from your location.
What will you do?
Balancing heroes stats and perks on different levels of progression to make each battle as competitive and fair as possible
Arranging internal playtest sessions, collecting feedback and transferring it into actionable changes to the heroes stats
Implementing balance changes into the game using Unreal Engine
Working closely with Game Director to clarify balance intentions for the current and future heroes
What are we looking for?
1+ year of Game Balance experience on multiplayer session-based games
Understanding of different types of balance methodologies
Good knowledge of math and statistical analysis
Experience working with Unity, Unreal Engine or similar multiplatform engines
Ability to adapt to changing requirements
Ability to balance the game for a great casual (fun) and competitive experience at the same time
Experience in delivering games built for varied cultures, languages and accessibility channels
Intermediate of higher level of English: enough to pass job interview, enough to participate in daily meetings and discussions with English-speaking colleagues in the team. The Command of Russian is optional and you will feel comfortable without such skills.
Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Delivering legendary games since 1998, Wargaming has grown to become one of the leaders in the free-to-play MMO gaming industry with 4500+ employees and more than 20 offices globally. Over 200 million players enjoy Wargaming’s titles across all major gaming platforms, including the massively popular World of Tanks and World of Warships.
Working in our company means always having interesting challenges and gaining valuable experience while working with top-class experts.
Take your place among our passionate and experienced team and bring out the best in yourself at Wargaming!
Complete the form below, telling us why you’d be a great fit at Wargaming, and you could be part of our awesome family.