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Technical Artist (New Product)

Moscow, Russia
Art Production
Area

Wargaming MS-1 studio is looking for a Technical Artist to join an exciting new multiplayer hero shooter on Unreal Engine targeting worldwide mobile audience.

Technical Artist will contribute to the artistic vision and development of a brand-new product with a specialized focus on VFX, 3D assets and animations, utilizing the combination of traditional fine art and technical art skills.

Our game is built on a game as a service model, to deliver content to our community for years to come and use some elements of MOBA gameplay.

MS-1 is Wargaming’s premier mobile development studio behind World of Tanks Blitz, a renowned cross-platform shooter boasting over 140 million downloads worldwide. MS-1 is a multi-site studio with offices in Vilnius, Minsk, Moscow and Berlin, and currently employs over 350 professionals of various backgrounds and experience across all disciplines, including development, publishing, and operations. This cultural diversity helps deliver games that click with different audiences around the globe.

We are happy to consider candidates worldwide, being quite flexible with regard to different locations, and you can join our distributed team remotely from your location.

Are you up for the challenge? Send your portfolio! 

 What will you do?

  • Create materials according to the team’s requirements

  • Check VFX systems

  • Integrate art assets into the engine (UE4)

  • Improve art pipeline

  • Search for, propose and implement solutions to optimize & increase performance

  • Be a quality/performance gate

What are we looking for?

  • 3+ years in video games industry as a Technical Artist (with at least 1 shipped mobile title in your career)

  • Strong portfolio showing relevant examples of your work

  • Experience in creating, optimizing, and supporting materials for mobile games

  • In-depth understanding of game engines (we work with Unreal)

  • Strong VFX skills (Niagara)

  • Strong experience in any major 3D and 2D packages (Houdini, Maya, Photoshop, Substance Designer).

  • Proven ability for providing support on technical issues to the art team, as well as innovation and art pipeline improvement

  • Solid experience in optimization and performance improvement

  • Strong problem-solving and communication skills: you really enjoy working in dynamic, cross-discipline, and iterative team environment

  • Intermediate or higher level of English: enough to pass job interview, enough to participate in daily meetings and discussions with English-speaking colleagues in the team

What additional skills will help you stand out?

  • GLSL/HLSL

About Wargaming

Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Delivering legendary games since 1998, Wargaming has grown to become one of the leaders in the free-to-play MMO gaming industry with 4500+ employees and more than 20 offices globally. Over 200 million players enjoy Wargaming’s titles across all major gaming platforms, including the massively popular World of Tanks and World of Warships.
Working in our company means always having interesting challenges and gaining valuable experience while working with top-class experts.
Take your place among our passionate and experienced team and bring out the best in yourself at Wargaming!

Please see Wargaming Candidate Privacy Policy for details on how Wargaming uses your personal data.

Application Form

Complete the form below, telling us why you’d be a great fit at Wargaming, and you could be part of our awesome family.

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