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Behind the Screen: Illuminating the Journeys of Women in the Gaming Industry

The gaming world is more than just play. It's a canvas of endless possibilities, a realm where creativity knows no bounds and where every contribution shapes the future.
As the gaming industry evolves, the spotlight increasingly shines on women's contributions and journeys in game development.
But what is it all really like for the women behind the stories and mechanics that captivate millions?
Let's hear from Lilli, Alima, and Elena, three women who've made their mark in the gaming industry, as they convey their perspective and inspiration to future peers.


Lilli Tvrzova — Social Media Manager, World of Tanks Team
Fulfilling a Childhood Passion


Lilli's connection to the gaming world began in her childhood. Lilli's love for games transcended from being a childhood passion to a professional calling. Her decision to apply for an internship at Wargaming, through the Wargaming Forge education program was driven by a dream to be part of the gaming community she loved. After starting as an intern, Lilli has worked her way up and now plays a key role in shaping social media content for World of Tanks. Lilli’s journey underscores the importance of pursuing one's passions and highlights the opportunities the gaming industry offers for creative expression and willingness to learn.
How did you find yourself in the gaming world?

Ever since I was a child, I have been fascinated by the gaming world. When I saw the Forge ad to apply for an internship in Wargaming, I decided to pursue my dream and explore the gaming world.

What advice would you give to women who are interested in pursuing a career in a GameDev company?

It’s never too late! The only thing stopping you is you. I changed my career and started from the very beginning. I knew it was for the best and it was only empowering. If I can do it, you can too!

What’s a common misconception about working as a woman in the GameDev sphere that you’d like to dispel?

I think we need to let go of the stereotype that girls don’t know about games or can’t play them. Statistics show that almost 50% of gamers are women.


Alima Makeeva — Partnerships and Licensing Manager, World of Warships Team
From Consulting to Gaming Giant


Five years ago, Alima wouldn't have guessed that her career path would lead her to the gaming industry. Against a background in consulting, finance, and supply management, gaming was a leisure activity, far from her professional life. However, a friend's recommendation for a procurement position within the gaming world opened up a new realm of possibilities. Now a part of the World of Warships franchise publishing team, Alima reflects on her journey with pride, emphasizing the complex, exciting world of game development that she's grown to love.

How has your journey in the WoWs team been so far? What's been the most memorable experience for you?
I feel fortunate to be a part of a team that values each member's strengths. It's a safe environment, where I am not afraid to voice my opinions and share ideas and thoughts. Our team is spread out across four locations, so the best times are when we get to meet, brainstorm, or just have fun.

What’s a common misconception about working as a woman in the GameDev sphere that you’d like to dispel?
The immediate misconceptions that come to mind are the belief that men are better suited for positions in this industry and the notion that it's primarily a domain for the young. I believe that there's a positive trend toward greater inclusivity, just it’s maybe not as fast as some would hope.
What advice would you give to women who are interested in pursuing a career in a GameDev company?
Don't let the job description intimidate you, and don't hesitate to apply even if you're not an avid gamer. Apply, apply, apply—even if you don't get hired right away. You don't need to fit a specific mold to succeed in this industry. What matters is your passion, willingness to tackle challenges, and readiness to put in the effort.


Elena Badiia — CG Artist, World of Warplanes
A Leap into 3D Art


Elena's journey into game development is a tale of seizing opportunities and relentless self-education. Initially a content manager at a tile store, she followed a spark of curiosity to develop her skills in 3D art. Hours of tutorials and practice led her to transition to the gaming industry, where she now thrives as a 3D artist, having contributed from the very start of her employment to various global and internationally known WoWp projects. Elena's journey exemplifies the transformative potential of a continuous quest for development and growth.
In what ways do you think your perspective as a woman enriches the work with the company?

I'd like to highlight the multitasking abilities of women. Additionally, Wargaming games are predominantly male-oriented content, intended primarily for men. Sometimes it's nice to add a "different perspective." You need to evoke emotion and deepen player engagement, even in what might seem like just a camouflage. I believe that women support and inspire the team, creating a positive atmosphere in the work environment.
What’s a common misconception about working as a woman in the GameDev sphere that you’d like to dispel?
One of the common misconceptions about women working in the game development industry is the assumption that they are incapable or uninterested in the technical aspects of this field. Women in the gaming industry possess various skills and expertise, including programming, design, animation, and much more. It's important to realize that diversity of experience and perspectives contributes significantly to the quality and innovation of games created in this industry.

What advice would you give to women who are interested in pursuing a career in a GameDev company?
If you don't try, you won't know. It's a very challenging path; it will be difficult, and you need to learn—learn a lot—but it's worth it. I have never regretted choosing game development. When you see your creations after release, you are proud of each one, as if it were the first time. So yes, these feelings are worth trying and not giving up for. The main thing to remember is that if you want to make games, the areas to choose from are simply endless, and if you don't enjoy doing 3D modeling, you can be a grooming artist, work on VFX, and much more.
Try it out. I believe everyone can find something that’s right for them, and you will succeed!


Breaking Stereotypes, Empowering the Future


The narratives of Lilli, Alima, and Elena converge in a common theme—creating impact. Whether it involves launching game projects, designing immersive environments, or connecting with the gaming community, their work embodies passion, creativity, and the joy of creation.
The path has its thorns; stereotypes and misconceptions often become challenges. However, the resolve of these women turns obstacles into stepping stones. They stand united in their message to aspiring women in gaming: Your talent and passion are your strongest assets. Embrace them, and let no stereotype hold you back.

 If you find these stories empowering, check our open vacancies and join the team!